Emerging Technologies Portfolio

Continuing this project from the proposal and planning stage into the design and implementation stage has been difficult due to many different factors. 

Twinmotion screenshot of my imported Blender model.

Later, I have decided to experiment with other software that would make it more feasible to complete before the deadline – the programs were Twinmotion and Metahuman. The first time I discovered the Twinmotion program, I have looked through the available features and models as well as implementation plug-ins and possibilities. After discovering the library of posed human models I have 

Ethical & Accesibility Concerns

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Splash Screen

Low fidelity UI

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Mid fidelity UI

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Final UI - Figma to Unit/ShapesXR

Software and Limitations

Unity interaction mapping

Trends & The Future

  • Blender – 
  • Twinmotion –
  • Marvelous Designer –
  • Figma –
  • ShapesVR –
  • Unity – 
  • Metahuman
  • Aftereffects

Use of External Source Objects

References

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