Continuing this project from the proposal and planning stage into the design and implementation stage has been difficult due to many different factors.
Later, I have decided to experiment with other software that would make it more feasible to complete before the deadline – the programs were Twinmotion and Metahuman. The first time I discovered the Twinmotion program, I have looked through the available features and models as well as implementation plug-ins and possibilities. After discovering the library of posed human models I have
Ethical & Accesibility Concerns
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Splash Screen
Low fidelity UI
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Mid fidelity UI
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Final UI - Figma to Unit/ShapesXR
Software and Limitations
Unity interaction mapping
Trends & The Future
- Blender –
- Twinmotion –
- Marvelous Designer –
- Figma –
- ShapesVR –
- Unity –
- Metahuman
- Aftereffects
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